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| The
Information about One Role playing game Wraith
the Oblivion: |
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Wraith:
The Oblivion is a role-playing game
set in the afterlife of White Wolf Game
Studio's World of Darkness. In the game,
players take on characters that are
recently dead and are now ghosts. The
difference between Wraith: the Oblivion
and other games of its sort are that
the society of wraiths is deeply described
and explains the interaction that occurs
when ancient dead souls mingle socially
with the more recent dead; the society
is both a dystopia and a heterotopias.Also,
the significant presence of morbid and
horrific content creates a tone of despair
and horror with immense creativity,
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bringing
to mind the works of Samuel Beckett, Jorge Luis
Borges, and Clive Barker. Wraith: the Oblivion
has been described as the most artistically
consistent of the World of Darkness series line
(due to its rich depiction of the afterlife
and steadfast dedication to thematic integrity),
but also is the least commercially popular (due
to its graphically dark tone and sometimes confrontational
style of play). White Wolf discontinued their
production of the game line long before having
published all material that was originally planned.
White Wolf revisited some of Wraith's themes
in their role-playing miniseries Orpheus, and
in a recently-published collection of adventures
called Ghost Stories, but has no official plans
to revisit Wraith as a setting. |
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